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Old 08-18-2006, 04:13 AM   #1
Feed
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What are you working on in Silo 2?

Hey folks,

If you don't want to bother starting a whole new thread, post a pic here of your current WIP in 2.0. All skill levels are welcome.

Last edited by Feed; 08-18-2006 at 06:51 AM.
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Old 08-18-2006, 05:39 AM   #2
DaveLEWIS
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Hi,

I downloaded Silo 2 Beta early this morning. After playing around for a while, I painted a silly face:



I know, it is rubbish, but I enjoyed painting it at 5 am

I tried to export it as an obj and load into Lightwave Modeler, but I just got the base mesh. Is obj Export something that is still being worked on?

Also, important question, are we aloud to post images made in Silo 2 on other forums?

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Old 08-18-2006, 05:56 AM   #3
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hehehehe! thats swwwwwwwwwweeet Dave, well, im just an amateur on this thing of displacement, I was just checking the move, pinch, smudge, etc, and they rock!

here is what Im working on, just a girl, de details on here socks and that thing (cloth accesory) on her forearm those wrinkles were done in no time with silo 2 beta also her dress :p

HURRAY!

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Old 08-18-2006, 06:15 AM   #4
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The clothes look sweet!

Im trying to dig up an old version of Thunderbird from my backup archives - the Silo serial is bound to be there somewhere I really should have started this days ago.. sucks not being able to use the beta while its installed on my computer!
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Old 08-18-2006, 06:43 AM   #5
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Here's what i'm working on, it's a bit buggy but i'm already in love with it
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Old 08-18-2006, 06:49 AM   #6
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I'd have to agree. A bit buggy now and then and I can see I'll need more ram then my 1gig, but I love this program. Now that I've tested it on this head, I'm going in for a body shot next....bwahahahaha!




Edit: As promised, I've started a body. I'm so loving Silo 2! Great work everyone at Nevercenter and great work to all who've posted here before me.


Last edited by Teyon; 08-18-2006 at 07:48 AM.
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Old 08-18-2006, 07:56 AM   #7
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can you tell I stayed up late... it's four in the morning and I have to work today... sigh
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Last edited by lovisx; 08-18-2006 at 08:05 AM.
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Old 08-18-2006, 07:59 AM   #8
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lol, you and me both! (and I have two gigs). That's looking awesome by the way. Very Burne Hogarth.
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Old 08-18-2006, 08:04 AM   #9
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that's funny because I have his dynamic figure drawing right under my nose on my desk
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Old 08-18-2006, 08:18 AM   #10
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I've got him somewhere around here...I keep meaning to pop him open again just to get a refresher. It's been about a year since the last time. Here's more on that lord awful mosnter/alien thing. Anatomy kind of went out the window because...well...it's 4am dude.

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Old 08-18-2006, 08:19 AM   #11
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yeah nice work lovisx
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Old 08-18-2006, 08:32 AM   #12
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looking sweet guys!

can't wait till i get home...

-r
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Old 08-18-2006, 08:35 AM   #13
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Haven't had much time to mess around with this, just posting this before I go to sleep (sounds like a few of you could use sleep as well :P).

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Old 08-18-2006, 08:41 AM   #14
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you should try to select the faces on the mode left and try modify->mirroring->symmetrize selection
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Old 08-18-2006, 09:33 AM   #15
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It's not like me to get excited over a bit of beta software, but Silo 2 has actually managed it. Not only did I do the work below in under ten minutes - never having used the software before, but I did it with a wacom tablet (which I have previously always found to be useless for 3D work - maybe that's just me though). Clearly a fine bit of design from Nevercenter!



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Old 08-18-2006, 09:53 AM   #16
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ok so leave it to me to post something completely lame but hey I am not all that talented LOL...but I did manage to fiddle about with something just for fun so here it is LOL

PS NO LAUGHING! :-P

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Old 08-18-2006, 10:15 AM   #17
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Wow, already starting to look like a Mudbox or Zbrush forum

How do you guys make parts like the lips look so sharp. Realy nice work so far. Hope you guys suply your work for the Silo 2 content


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Old 08-18-2006, 01:27 PM   #18
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Quote:
Originally Posted by DaveLEWIS
Wow, already starting to look like a Mudbox or Zbrush forum

How do you guys make parts like the lips look so sharp. Realy nice work so far. Hope you guys suply your work for the Silo 2 content


DaveLEWIS
Because of some graphics card issues while painting I had to use alot of pinch because it was the quickest way to get sharpness. Usually though I would build up an area with one big stroke, then another smaller stroke, subd, another small stroke, and then smoothing on both sides.

Again I have to give praise to the nevercenter team. I didn't have to spend any time figuring out hotkeys to displacement paint, and even with the graphics card problem, I felt the most comfortable in silo then any other displacement package. The fact that you have a different set of hotkeys just for displacement is sooooo intuitive.
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Last edited by lovisx; 08-18-2006 at 01:31 PM.
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Old 08-18-2006, 04:47 PM   #19
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Thumbs up

just testing out the alpha stamping a bit

[img]image removed[/img]

and some alpha painting:

[img]image removed[/img]

will be very handy indeed! (can't wait to start generating normals )

justa_newbie

*Edit* Sorry about the hosted image garbage...I guess the
imagemule website died and got taken over by pr0n.<embarrassed>


//edit: images removed because of inappropriate content. (likely due to image server change)

Last edited by justa_newbie; 01-12-2008 at 11:12 PM.
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Old 08-18-2006, 08:09 PM   #20
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I am so glad to finally have the Beta. Great work Jam and Feed, it has not disapointed. Very solid Beta. Only crashed a few times for me. It is much more useful than ZB imo so far.



Detailed the Base-Mesh that I'm currently working on. There is also a torso and a head, but they aren't detailed yet so this arm is all I am showing. Still needs some more work on the underside and the front, updates soon. Have to go to work now, can't wait until I have a whole day free to use Silo.
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